Skip to main content
Book0 • 300+ pages • 5+ hours reading time

What Shall We Do Now?: Five Hundred Games and Pastimes

About this book

"What Shall We Do Now?: Five Hundred Games and Pastimes" by Dorothy Canfield Fisher is a collection of children's games and activities written in the early 20th century. The book aims to alleviate the common childhood question, "What shall we do now?" by offering a wide array of suggestions suitable for various situations, whether at home, outdoors, or in groups. It serves as both a guide for entertaining children and a resource for adults seeking to engage young minds in creative play. The opening of the book introduces the purpose and structure of the content, emphasizing the challenge adults face in providing satisfying answers to children's boredom. Fisher expresses a desire to equip less resourceful children with numerous fun options, ensuring they can enjoy their free time actively. The preface reveals the thoughtful organization of the games, highlighting the inclusion of resources like an index and an appendix for personal additions, which makes the book user-friendly for families and caretakers alike. As the reader delves into the text, they are greeted with a multitude of suggested games, ranging from traditional party games to creative drawing activities, each designed to spark joy and foster interaction among children.
Language
English
Publisher
Project Gutenberg
Release date
Unknown
Downloads
544

More by Dorothy Canfield Fisher

Browse all books by this author

Explore Amusements Books

Discover more Amusements literature
Cover of What Shall We Do Now?: Five Hundred Games and Pastimes

Click "Read now" to open in our Reader with AI features.

Community Discussions

Join the conversation about this book

Discussions

0 discussions

No discussions yet

Be the first to start a discussion about this book!

AI-Powered Insights

Intelligent analysis and summaries

AI Insights Available

Get detailed AI-powered analysis for "What Shall We Do Now?: Five Hundred Games and Pastimes" including character insights, themes, plot analysis, and more.

Summary
Characters
Themes
Analysis

Generation typically takes 1-2 minutes

Reader Reviews

See what others are saying

Reviews

Overall Rating

3.7
1355 ratings

Based on community ratings

No reviews yet

Be the first to review this book!

Readers Also Enjoyed

Discover more books similar to What Shall We Do Now?: Five Hundred Games and Pastimes